Man, that pair of byrdr emails last night was hilarious. Good stuff, guys. Tomorrow I think I'll have to steer clear of the Upcoming Games board until 11:00 pm EST, or I won't be able to handle my New Zealand envy. So excited! EDIT: Unless the 14th is a hard deadline, and it's not one of those "it's technically releasing on Wednesday even though it's listed for Thursday" releases, in which case I'm jumping the gun.
+1 to enjoying the Byrdr stuff; when Vlambeer tells you to randomly sign up for some ill defined thing, you do it...
I doubt it'll be above $3. If your average TA visitor wouldn't pay it, your average App Store visitor certainly wouldn't.
The final 24 hours before release have started, so things are about to kick in for real. We can't quite believe we're at the point - after two and a half years of development - where it's less than a day before everyone will get to play the game. We're excited and we hope so are you - we're going to need all the help we can get tomorrow.
Looking forward to this. Looks great. What was Zach Gage's involvement? I think all his iOS games rule, hard. Thanks in advance for any info.
Zach did coding. He is amazing, indeed. Greg Wohlwend (Solipskier, Hundreds) did the art. He is also amazing. Eirik Suhrke (Super Crate Box, Spelunky XBLA) did the music. Also amazing. We had a pretty overwhelming team to help us out on this one. We did the game design and production. There should be a nice interview up on TA somewhere today with how the team came together.
Cant wait to play this, didnt buy the clone back then waiting for this, and now is here... And with that super team... this has all the right ingredients to be super awesome... Cant wait for tonight!