Universal Rogue Touch (by ChronoSoft)

Discussion in 'iPhone and iPad Games' started by CommanderData, Apr 10, 2009.

  1. Rocco SE

    Rocco SE Well-Known Member

    Jun 16, 2020
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    Sorry for reigniting this very old thread. But I just redownloaded Rogue Touch, having such a blast still. I was just wondering if there is still a tiny chance that this game will be updated to survive future iOS updates, or if it is now abandoned for good? Dev‘s Twitter account seems dead as well. So, I don‘t know, if he is still active here.
     
  2. CommanderData

    CommanderData Well-Known Member
    Patreon Indie

    Hi there! News of my demise has been greatly exaggerated...

    To put your mind at ease: I am planning to update Rogue Touch again to support newer iPhone screen sizes, and other important stuff that Apple requests these days of modern iOS apps. There is a TON more stuff that has been deprecated again since my last huge overhaul to avoid the 32-bit app apocalypse in 2017. This time it may require a near total re-write by the looks of things!

    FYI - Someone informed me of an interesting bug just this year: depending on the keyboard languages you have installed Rogue Touch can crash when naming your character at the beginning of the game. I know for certain that the Thai keyboard being installed (not even the active keyboard, just available in the keyboard list) can trigger this, and maybe some other keyboards... so I'll definitely address that within the future update as well.

    Not much traction will occur on this until January 2024 but thought you'd like to know :D
     
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  3. Rocco SE

    Rocco SE Well-Known Member

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    #703 Rocco SE, Nov 27, 2023
    Last edited: Nov 27, 2023
    This reply makes me incredibly happy. I want to thank you so much for keeping original Rogue alive in its best playable iteration! Only things I could wish for would be the addition of a relative swipe-to-move control option (as in Cardinal Quest 2), and maybe alternatively a true ascii graphics mode. But those tiles are lovely nonetheless. Again, thanks for your reply.


     
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  4. stubbieoz

    stubbieoz Well-Known Member

    Jun 23, 2015
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    Are sound effects ever going to be a thing? :p
     
  5. Boardumb

    Boardumb Administrator
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    Apr 14, 2009
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    Pretty wild seeing this thread bumped. This game is the reason I joined these forums, and about a year later I'd start writing for TouchArcade. Been working here almost 14 years now. Where does the time go?
     
  6. Rocco SE

    Rocco SE Well-Known Member

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    Just wanted to bump this thread again, since it‘s now February 2024 and I wanted to ask, if you are currently working on the update. Cheers, excited me :D


     
  7. anthony78

    anthony78 Well-Known Member

    Nov 13, 2015
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    Not sure why I never picked up this game. I honestly didn’t think “roguelike” were even a thing 14 years ago.

    Guess it hasn’t been updated for newer screens?
     
  8. Rocco SE

    Rocco SE Well-Known Member

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    There are black bars at the top and bottom of the screen, yes. But game is perfectly playable.

     
  9. Chq

    Chq Well-Known Member

    Jul 20, 2013
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    Swipe controls?
     
  10. Rocco SE

    Rocco SE Well-Known Member

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    No, not yet, although I hope the dev is going to add that as an option. Currently, character is always in the center, and you touch one of the 8 directions around him to move one square or shoot/throw in that direction.
     
  11. Rocco SE

    Rocco SE Well-Known Member

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    I know I‘m kind of posting into the void here. But I‘m currently playing and highly enjoying iNethack2, with graphics set to classic ASCII mode. And I‘m kind of hoping or asking, if it would be possible to add an optional ASCII mode to this game, in case it really gets updated?
     

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