Universal Swordigo (by Touch Foo)

Discussion in 'iPhone and iPad Games' started by Echoseven, Mar 21, 2012.

  1. dib

    dib Well-Known Member

    Apr 22, 2011
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    Normally I avoid touchscreen platformers, but Soosiz was pretty good. I think the difference is he doesn't build these to the pixel-precise formula that games like League of Evil and Super Crate Box use (and fail at). I'll probably give this a shot and hope for the best.
     
  2. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
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    Upstate NY
    Loved Soosiz, will definitely be picking this one up.
     
  3. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    There is this PS1 game that looked like this and it was pretty cool too.

    Gawd, my hands are itchin to play this but it isnt in my appstore yet. Grrrrr.
     
  4. visionwebs

    visionwebs Well-Known Member

    Jan 24, 2012
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    Just played it up to the first castle.
    THIS IS GREAT GAME GOT MY RECOMENDATION! :D
     
  5. awp69

    awp69 Well-Known Member

    Oct 30, 2009
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    Greenville, SC
    After playing most of Evertales, which wasn't as bad as I thought it would be based on the backlash here, I'm definately looking forward to this as there really aren't many sidescrolling hack n' slash platformers that I would consider to be "great" on the iOS.
     
  6. Gabrien

    Gabrien Well-Known Member

    Nov 24, 2009
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    Game Impressions

    Shfuzzle shmush. Glug bloogle gloogle. Amash? SHWOOOPTH! Figgle fumb. Eptheritotious. Uckle. FEWWWWTH! Uglaminacious. Iggle. Amash ind. Amash epther iggle. Epther min noflushtibs! Emeranetorioustastic!
     
  7. CygnetSeven

    CygnetSeven Well-Known Member

    Feb 6, 2010
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    Sold me! :D
     
  8. nfong

    nfong Well-Known Member

    Aug 30, 2011
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    Any iAPs?
     
  9. gwet17

    gwet17 Well-Known Member

    Jan 11, 2011
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    Nope!
     
  10. Rollobobo

    Rollobobo Well-Known Member

    Feb 22, 2011
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    Takeshi's Castle
    I think the game you are thinking of is Dragon Valor for PS1....as soon as I watched the Gameplay video of this, I immediately thought of the PS1 game I believe you are referring to.
     
  11. Tondog

    Tondog Member

    Dec 28, 2009
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    Web Developer
    Minnesota
    Who thinks the buy button on iTunes should be changed to smash? I do.

    Also, I loved soosiz, so I am totally buying this.
     
  12. Abisco

    Abisco Well-Known Member

    Feb 22, 2010
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    On the internet.
    Bought!!! :)
     
  13. Ben!

    Ben! Well-Known Member

    Aug 31, 2009
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    Chicago, IL
    iCloud support?

    EDIT: Ah, the description says iCloud saves are supported. Awesome! Buying now.
     
  14. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    That's the one!

    And it's on the PH appstore now! Downloading!
     
  15. iVaro

    iVaro Well-Known Member

    Dec 18, 2009
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    Anyone else got trolled by the Devs and jumped on the green turtle early in the game? Lol

    On a serious note though I'm still early in the game but I'm having tons of fun. I just hope it won't be too short though.
     
  16. JCat

    JCat Well-Known Member

    Mar 11, 2009
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    CEO E-Commerce
    NY

    Perfect! Now purchasing.
     
  17. Dazarath

    Dazarath Well-Known Member

    Mar 21, 2010
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    I tried this too. =/
     
  18. Exact-Psience

    Exact-Psience Well-Known Member

    Jan 12, 2012
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    The Work-At-Home Guy
    Philippines
    +1 to the "trolled."
     
  19. pluto6

    pluto6 Well-Known Member

    Jun 21, 2009
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    Very fun game. Loved Soosiz as well. Will need a bit if tweaking, I got stuck behind a treasure chest, and could not get out, but fun exploration, and great for pick me up and play.
     
  20. Gabrien

    Gabrien Well-Known Member

    Nov 24, 2009
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    #60 Gabrien, Mar 22, 2012
    Last edited: Mar 22, 2012
    @Touch Foo from the bottom of my heart:

    Thank you for making this amazing game. Thank you for not tarnishing it with IAP. Thank you for understanding that iPad users need to be able to move the on-screen buttons around and set them to their liking. Thank you for using iCloud.

    As far as I'm concerned this release sets a new standard of quality for games on this platform. Every excuse in the book used up till now to justify IAP, lack features, lack of attention to detail, and cutting corners, can now be countered simply by pointing a finger at your game. What can we reasonably expect on a mobile platform for a couple of bucks? This. This is what we expect. And we can have it, too. The vast majority of other developers are just going to have to try harder. Thank you.
     

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