6 players supported. 4-direction Visual controller, main weapon, sub weapon and 6 slots maximum for extra items and missiles. Instant 3v3 battle or co-op.
Despite the multiplayer aspects, the single tank icons are more attractive to me. #3 is my favorite tank, so I'd pick that one, but I think it would look nicer with the silver border style from the others. I think any of the tanks with the silver border, tread creeping over the lower border would be the best. Contrast is important (which is also why I'd go with the blue tank over a silver border, or the black one - the white one doesn't tread over as well and doesn't have as much contrast.)
Wow, great instruction. You know, we've about to let out the video. Maybe after seeing the video, people will have better feeling for the icon
we updated some elite tanks in our facebaook pages and two battle suits added to the front of this thread.
Based off the images, this game looks great. I really like icon #5, but would it be possible to shrink the image sizes a bit?
[Jul. 10th] Finally We add some gameplays here give us some response for the game, Thanks. BlackPitcher Demo Subscribe to the TouchArcade YouTube channel Thunderage Demo Subscribe to the TouchArcade YouTube channel Laser & Air Strike Demo Subscribe to the TouchArcade YouTube channel
Hi Matt, The gameplay vids are pretty amazing you know, the graphics are awesome and as Jdragon19 said, very polished, something that's shouldn't be taken as granted. However, I think that for a 3.5 iPhone or iPod touch display, there's too much controls, and the player doesn't enjoy a full graphic experience, so I think you should marge or try to do some smart control. when the player is holding the stick, it will shoot a massive missile, and for regular missile, the player just need to tap once and shortly. In terms of power-ups, I think it should be trigger with the same principle. The whole picture guys is that you've done a great job, but I think you've got to adjust the UI a bit... Roy.
I absolutely agree with this. The game is very polished but it seems kinda wierd in the regard that your tank only shoots in the direction its facing. I mean tanks can spin their barrel around and shoot at stuff that way and I think that will make the multiplayer more fun. Then you could implement a dpad or something so it would be a dual stick tank game which in my opinion would be awesome.
Do different tanks have different attacks/abilities? In the video it looks as if there is only one universal attack. Re-skinning some of the attacks depending on the style of tank might help with that.