The problem is, we still have no iPhone4 here. We are a hungary based company and in Hungary it will be available in 6 months, I think (damn Apple). Lucky me, I live in Vienna/Austria, where it will be available end of July, so we can test retina display at earliest in a few weeks.
Nice game. Looking forward to it. Can you give us a description of this game? I can't watch the vid for some reason so a description would be nice
Hm.. there is no video yet. Don't know, what you try to watch The game is a shooter game. You go through the levels and you blow everything up, while you pick up new weapons and vehicles. It's like iDracula in vietnam
Ack! I wonder what did I click Anyways cool and will there be a way to say take control of vehicles and run people over
Yes, you will be able to control different vehicles, but unfortunately you can't overrun people (yet) EDIT: Added new screenshots to the OP
We aim to release in 2 weeks. It will be put up to the store end of next week hopefully and then it is up to Apple how long it takes. We still think about the price.
To the developer, it would be really cool if you could bring OpenGL ES 2.0 effects to 3rd and 4th gen devices. Like maybe you could add dynamic shadows to objects, or add bump mapping to the textures and environment. Cool lighting effects from the sun are always welcome, and so is anti-aliasing.
We are experimenting with OpenGL ES 2.0 right now for our second 3D game (see on first page). Assault Commando will be iPhone only in the first run. We started development before iPhone4 and iPad was sold or even announced, so it would be too much work to change it right now. If the iPhone version will be successful, we will work on other versions, promise.