True Skate [Universal] by True Axis

Discussion in 'Upcoming iOS Games' started by luketrueaxis, Feb 20, 2012.

Thread Status:
Not open for further replies.
  1. ethandude123

    ethandude123 Well-Known Member

    The middle one but maybe the background from the ones with fingers?
     
  2. luketrueaxis

    luketrueaxis Well-Known Member

    Oct 14, 2009
    980
    0
    16
    Game Development (Managing Director of True Axis)
    Melbourne, Australia
    I've got the middle one on a phone now, and it does look pretty cool on device. I might still think about trying some variations like different backgrounds though.
     
  3. xStatiCa

    xStatiCa Well-Known Member

    Aug 4, 2009
    590
    0
    16
    On my ipad i just get a page saying an update of flash is required to view the video. Is it a YouTube video?
     
  4. luketrueaxis

    luketrueaxis Well-Known Member

    Oct 14, 2009
    980
    0
    16
    Game Development (Managing Director of True Axis)
    Melbourne, Australia
    It's on facebook, I might upload it to youtube as well later.
     
  5. xStatiCa

    xStatiCa Well-Known Member

    Aug 4, 2009
    590
    0
    16
    I was able to view it using the official Facebook app. The camera movement, fluid motion, and art style is just amazing to me. Love it. I really think this will make people like skateboards if they didn't before like myself.
     
  6. SuRfPiG

    SuRfPiG Well-Known Member

    Apr 23, 2011
    195
    0
    0
    Game looks awesome! Hope it comes out soon
     
  7. luketrueaxis

    luketrueaxis Well-Known Member

    Oct 14, 2009
    980
    0
    16
    Game Development (Managing Director of True Axis)
    Melbourne, Australia
    The plan is to try to keep it reasonably simple to get out out sooner rather then later, while making sure the basics are really solid.
     
  8. SuRfPiG

    SuRfPiG Well-Known Member

    Apr 23, 2011
    195
    0
    0
    Sounds good to me. The core of the game is much more important to me then the "flash" of it, although the game does look pretty flashy already haha. Any idea on a time frame for release?
     
  9. Fastbridge

    Fastbridge Well-Known Member

    Aug 20, 2009
    2,196
    0
    0
    Service advisor for Honda
    NYC, New York. USA
    Middle left is sick
     
  10. luketrueaxis

    luketrueaxis Well-Known Member

    Oct 14, 2009
    980
    0
    16
    Game Development (Managing Director of True Axis)
    Melbourne, Australia
    Some time in summer (or winter where I am), hopefully earlier rather then later, but things always tend to drag on when getting a game ready to release.
     
  11. saiyukialex

    saiyukialex Well-Known Member

    Sep 24, 2009
    2,032
    0
    0
    Shanghai, China
    I love the graphics!
     
  12. sicksilvo

    sicksilvo Well-Known Member

    Jul 4, 2012
    575
    0
    0
    Great graphics but more important for me from that brief video I see very good controls in my opinion.
     
  13. luketrueaxis

    luketrueaxis Well-Known Member

    Oct 14, 2009
    980
    0
    16
    Game Development (Managing Director of True Axis)
    Melbourne, Australia
    I hope so, my main motivation for making this game was that I really didn't like the way the controls worked on the other iPhone skateboarding games I had tried, and wanted the skateboarding game that I wanted to play, so I decided I would just have to make it my self.
     
  14. JoshCM

    JoshCM Well-Known Member

    Aug 11, 2009
    4,250
    23
    38
    Game Designer
    Upstate NY
    vid, graphics, controls look amazing, great job you guys!
    :D
     
  15. NinthNinja

    NinthNinja Well-Known Member

    Jan 31, 2011
    441
    0
    0
    I hope you don't mind me coming in here Luke :)

    I was around True Axis place the other day and I got to play this on the iPhone 4s. The graphics and controls look and work fantastically.

    I've actually been playing it on my iPad3 as well and it looks miles better than a lot of high end games that people seem to tout for the best iOS graphics, and this is at Retina at 60fps.

    I would say True Skate is a 1000 times better than Touchgrind.

    Ok, you can pay me the $10 for that high sell, now ;)
     
  16. sicksilvo

    sicksilvo Well-Known Member

    Jul 4, 2012
    575
    0
    0
    You really should put that in game description once it's out - i'm sold.
    Personally honesty is far better advertise than devs usually tend to do those days
     
  17. unbrokenchain33

    unbrokenchain33 Well-Known Member

    Feb 22, 2010
    1,216
    0
    0
    any word on release date or just some time in the future?
     
  18. luketrueaxis

    luketrueaxis Well-Known Member

    Oct 14, 2009
    980
    0
    16
    Game Development (Managing Director of True Axis)
    Melbourne, Australia
    I want to try and do a first release during summer (or winter for us Aussies) I will give more details when a date is more certain.
     
  19. Goombaslayer

    Goombaslayer Member

    Nov 17, 2011
    12
    0
    0
    Just curious, do you plan on adding additional skateparks (possibly as IAP's) after the initial release?
     
  20. Akiratech

    Akiratech Active Member

    Oct 23, 2011
    27
    0
    0
    game designer
    take your time, seriously, make sure your tricks and the way they are done are accurate i hate games that dont get the tricks right when the devs could have asked some real skaters / oh and i just had an idea also when you start out skating give the player a low center of gravity and increase over time with repetition of tricks like in real life
    message me i have a ton of ideas for a game like this
     

Share This Page