iPad Wacoon Jump! - 2D Platformer

Discussion in 'iPhone and iPad Games' started by Toad In The Hole, Apr 16, 2012.

  1. PlayFripp

    PlayFripp Well-Known Member

    Apr 5, 2012
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    Dev dev dev dev :p
    Lyon, FR
    Haha!
    Happy that you've re-discovered it!
    BTW if you have an MFi controller, do not hesitate to tell me if it works (or not) on your side :)
     
  2. PlayFripp

    PlayFripp Well-Known Member

    Apr 5, 2012
    252
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    Dev dev dev dev :p
    Lyon, FR
    So does anyone had issues with MFi game controllers?
    If not, I'm the happiest dev around here :)
     
  3. mr_bez

    mr_bez Well-Known Member

    Dec 20, 2012
    2,053
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    Just bought it and tried it with my Logitech Powershell but it didn't work. I wouldn't worry though. It's a terrible controller and I rarely use it, and the touch controls seem OK, so I don't think I'm missing much!
     
  4. PlayFripp

    PlayFripp Well-Known Member

    Apr 5, 2012
    252
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    Dev dev dev dev :p
    Lyon, FR
    @mr_bez

    Ok, thank you very much for the feed-back!
    Talking about controls, if you want you can customize your virtual d-pad and buttons by pausing the game and by touching the wheel at the bottom right of the screen. You can change the visual style, the d-pad behaviour, moving and scaling all the controls items. You can even make it invisible if you want more space and that you're a pro gamer ;)
     
  5. PlayFripp

    PlayFripp Well-Known Member

    Apr 5, 2012
    252
    0
    0
    Dev dev dev dev :p
    Lyon, FR
    Hello everybody,
    A quick Wacoon Jump update is now available:
    • iPhone version
    • iPad version

    It fixes a bug with some MFi Controllers and especially the Mad Catz CTRLi.

    If you have any other issue, please tell me here ;)
     

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