definitely worth the price. Someone posted here that it has devil may cry atmosphere - i agree to that.
Im found myself playing warmen over and over again... I suggest a "very hard" level od difficulty. and a new type of enemy for the next update please..... please...
survival mode anyone? Ok... we just had a major brainstorm in the company... we figured out that what Warmen is lacking the most is a survival mode to prolong the time you guys can spend on the game. So we'll focus our attention in upcoming weeks to add that feature.
Love that idea! The only recommendation I would make is to stage it in waves. I always like having survival modes with waves, as it lets me keep track of how far I've gotten. I'm thrilled you are getting the recognition you deserve, and that you seem intent on updating and improving the game.
For some reason I'm stuck on the part during Level 2 where you have to destroy the scrambler vehicles. I shot three missles at it and used my UZI but nothing happens. Can anyone help?
Don't shoot at the vehicle itself, shoot at the spinning satellite thing. 2 or 3 shots with the RPG should do the trick.
Anyone having trouble with the options? The camera option and hide controls toggle, but make no changes when I get back into the game
So I'm on a 3gs 3.1. The options to change the camera or hide contols settings don't seem to work for me. They can be changed/toggled, but when I get back into the game, I see no difference in settings.
I played the Doom port before downloading this, so I was expecting the same sort of gameplay - how many varieties of the railshooter genre are there? WarMen surprised me with *how* the "on-rails" aspect was used, and plays out like an amazing stealth game rather than a shoot-em-up. I felt like I was infiltrating a base, and enjoyed the "look before you leap" features (slide to look, crouch or stand, forward/stop controls). Honestly, this feels like an interactive novel at times. The story is brought to life through your character and his interactions with the environment. Graphically, WarMen is extremely impressive. Like others have said before, this seems less like a mobile game and more like a console game. The textures are crisp, and set the mood of the levels beautifully I did notice a few things that should be fixed, though I am sure the developer will be able to smooth out these rougher edges: - There are some graphical glitches. Enemies spin slowly after they're dead, the gun seems to jerk the character down toward the ground every five seconds, the satellite on the trucks resets to a default position when shot, a helicopter flies through a building in one of the early scenes. Also, there seems to be a sprite nub in the bottom middle of the screen (above "Stand Up"). - This game could use a full 3D sound environment. From what I've observed, sounds are played on either the left or right speakers. This is a game to play with headphones, and 3D sound would make the experience even more immersive. - At times, I wasn't sure if my progress would be saved when I was closing the game...or when my progress could be saved. After a few missions I figured it out, but it did make me a little uneasy. - Additional graphical feedback for the users would be immersive/convenient. Missiles should explode on impact. It's satisfying to know where you've hit your target. The character's face should respond more to certain things (shooting, getting shot, etc). During the idle animation, I saw he had a range of facial emotes, and it'd be nice to see more of those used in-game. - Some typos in the dialogue. WarMen is a fun, immersive stealth/shooter. I hope that Frost3D will continue to work on this gem of a game.
thanks for your very warm reviev moracosta12. =) some of those things are already fixed, spinning enemies, explosions... so we could submit this build right now, but we are also adding something extra to the next update.
working hard to bring it as fast as possible. The update will add a "defend the outpost".. or "the base" game mode, in which the player will fight the never ending stream of enemies. We think such a type of gameplay is *hot* right now. in my opinion... the tower defense and survival shooter type games are old news. I played my deal of it a year or 2 ago trough flashportal.com miniclip.com. Now those flash game genres evolved themselves into iphone.. oh well, need to follow the wave.