If you could have any iOS game made, what would it be like? In other words, what game would you make if you had as much money as you needed, and any artists, developers, composers, writers, or whoever else you wanted? Just curious what people would come up with.
I would make Fallout 3! Not just a portion of it, but the entire thing! That would be GREAT! To bad I can't actually do it.
Probably a toned down action RPG with lots of choices and freeplay, something like Fable. Also Fallout 3 would be a neat game to have on my iPad.
That would be amazing, but it is physically impossible. Definitely a dream game though I also want a full GTA IV port, from Rockstar. The top down view on GTA CTW got old eventually, and Gameloft's Gangstar series is crap
I'd port (or make a clone of) Sid Meier's Pirates. And I'd also make a really high quality MotoGP game.
I'd port over Jedi Knight: Dark Forces 2, and I'd design an open-world western futuristic fps-rpg which was an rpg but had aiming and intense action of an fps, in which your choices affected the whole world.
My dream iOS game would be something like Half Life 2 (a deep and original FPS), or Super Mario Galaxy (a super creative platformer), or Fallout (a dark ass RPG), or Morrowind (openworld RPG with an engrossing story). These are the kinds of games I'm patiently waiting for, and would pay big money to play.
Dead space! Oh wait it's happening! Haha but no probably anything from valve especially half life 2 and garry's mod.
Portal, all the Mario games, Audiosurf. A high quality clone of Mario galaxy if I had to make my own.
call of duty black ops with all of the customization, not the small custom classes in MC2, but the whole deal. Also, Super Mario 64, i loved those games.
Definitely a real, full and huge open-world RPG. Aralon gets a lot closer than any before it, and despite its issues it's still a great game, but the world still feels kind of small, and it isn't truly open-world in that the world is still split into various maps separated either by towns or passes. You can't get to Z from X without passing through Y, while with Bethesda-type open-world games (Elder Scrolls, Fallout 3, etc.) the only loading screens you get are for entering caves, towns, etc., not from basic travel. I realize the logistics on iOS are a lot more difficult due to constrained system and video RAM, even on the latest gen devices, but this is a dream, so that's what I'm dreaming of.
A solid port of RedLynx's Trials HD from the 360 would be my most wanted realistically, but would love to see what Nintendo could come up with for the iPad.
A solid legend of zelda clone or legend of zelda itself. preferably link to the past or minish cap. Queens crown is about as far as ive gotten from graphices but the customization is the only thing that was in its way
1. mariokart with 8 player online races........no lag........and double the tracks as the DS version has 2. GTA vice city 3. madden virtual trainer
I remember Minish Cap surprising me as a really great Zelda game. I think it was even better than Link to the Past. But unless nintendo comes out with a phone we won't see any mobile Zelda game.