This is definitely a freemium title. It had that menu on top which is present on all freemium title like their Dungeon Hunter 3.
It is freemium. That's been confirmed. For definite by Gameloft pr. I said that on the previous page.
The quality of a freemium games gameplay and/or reward system, at least for me, is nearly always ruined by the fact that it's freemium, therefore having a sharp learning/ grinding curve so a fun game can be made not fun to play because it won't change until you A. Give into the pressure and buy an IAP (which you'll have to do again and again until you reach the best weapons/ level) or B. grind for anywhere fron 50 hours to 500 hours to get to the best weapons/ highest level. Which ruins the gameplay experience, as for the first, you have no sense of accomplishment and it's just too easy, and for the later, the sense of accomplishment is dulled by the 50 hours you spend to get it, and wears off as you go for the next epic item.
You hit it right on the money there. I have played games where I got myself the max amount of IAPs and the game was a snoozefest, so much so you regret making the purchase. And at the same time, I've played freemium games w/o splashing a dime and it is so frustratingly difficult you know the difficulty has been faked. The problem with consumable-dependant freemium games (these form almost 90% of all the freemium games out there) is that the balance is artificial. The developer can claim however much that the balance is perfect, bla bla bla, but we all know that to not be the truth.
I agree, i'm no fan of freemium games but i blame the users not Gameloft and other companies. I've seen it countless times about some 99c game 'Hmm i'll wait to hear opinions....', hello its 99c !! People wait for games to be free, the devs dont make any money. Freemium seems to be the way to go as people stupidly dont like forking out 99c or 1.99 for a game but seem quite happy to download a 'free' game and then spend a fortune on IAP's ?!?! If we all bought paid games instead of waiting for them to be free i think you'll see less and less freemium. But its 'our' fault, created a monster as too many people were too cheap to buy a game and have to wait for it to be free. You read about it all the time, a games 99c, has 200 downloads, they change it to free and suddenly theres 8000 downloads ! Unbelievable
Minigore Zombies or this possibly freemium cr@p? Yeah not a tough choice... Was looking forward to an FPS Horror Shooter with the funny hints and stuff, but instead they release this...
^ exactly right. I can think of an even better example. A real good game released and hit about 18,000 downloads. It wasn't enough to maintain online gameplay. So they went free for a week to boost online numbers (and probably lost money in the process). Hit 1 million downloads in the week they were free. Now that's just crazy because the quality of it was very high but the consumer wouldn't actually pay for it but was happy to take it for free. Now that particular developer might simply have to go freemium in the future despite their own resistance to the freemium model.
Wouldn't really be right to say which one it was. There are many, many examples of the same thing unfortunately.