Universal Geometry Dash (by RobTop Games)

Discussion in 'iPhone and iPad Games' started by metalcasket, Aug 12, 2013.

  1. Jezzeuuh

    Jezzeuuh Well-Known Member

    Dec 30, 2014
    66
    0
    0
    Rob,

    You should get a golden award by making this game alone:)
     
  2. Alfried

    Alfried Member

    Jun 20, 2015
    19
    0
    0
    Singapore
    Ikr, he did so much work alone and also have time to chat with us:D
     
  3. diggi

    diggi New Member

    Jul 7, 2015
    1
    0
    0
    Hey, I'm new here!:) but I have been reading this forum since the first time everyone found out about 2.0 :p

    Anyway, how's everyone doing?:D
     
  4. KFA

    KFA Well-Known Member

    Aug 19, 2014
    933
    0
    0
    :noitacoL
    #25804 KFA, Jul 7, 2015
    Last edited: Jul 7, 2015
    There's me thinking to myself, wouldn't it be cool if we had a button or KEY that we could get to open doors or move platforms... I thought nah that probably wouldn't happen. I wake up this morning and find a video which shows keys that can be used to activate things!! What! :D

    Btw. what's the music playing in the video? It sounds good :)
    Also can I just say how great the artwork looks for this update, and if you hand drew it all too then thats amazing!
     
  5. Viru5

    Viru5 Member

    Jun 26, 2015
    6
    0
    0
    Keys

    Hey Robtop , how many keys we can use in a level ? Can we make the keys Bigger or Smaller ?
    :)
     
  6. KFA

    KFA Well-Known Member

    Aug 19, 2014
    933
    0
    0
    :noitacoL
    He said keys are just visual objects, they don't actually do anything, so you can probably use as many as you want :)
     
  7. GDPurEvil

    GDPurEvil Well-Known Member

    Feb 26, 2015
    97
    0
    0
    Orimattila, Finland
    What is this song? :confused:
     
  8. ProSpartanPlayer

    ProSpartanPlayer Well-Known Member

    Jun 1, 2015
    141
    0
    0
    Nowhere
    2.0

    I actually think this keys and movement triggers can lead to a lot of awesome lvls and there will be a lot of uknown features yet to be discovered

    Ps.I think 2.0 has more than 2 levels because y not with all this new stuff
     
  9. R3 Studios

    R3 Studios Well-Known Member

    Apr 4, 2015
    482
    0
    0
    The levels will be awesome, yes, but the demons are going to be impossible :eek:
     
  10. SuperMarioBro

    SuperMarioBro Well-Known Member

    Jun 28, 2015
    47
    0
    0
    All im thinking about is HYPE RESTORED ( ͡° ͜ʖ ͡°)
     
  11. Davita

    Davita Active Member

    Jun 24, 2015
    32
    0
    0
    I'm not tellin' you bruh
    Guys where could the Changelog be possibly posted??
     
  12. AquaBullo

    AquaBullo Well-Known Member

    Oct 25, 2014
    101
    0
    0
    on the hype-train
    Could the icon from the sneak peek maybe resemble a Boo from Super Mario Bros? :)
     
  13. SPL4ZER BEAM

    SPL4ZER BEAM Well-Known Member

    May 20, 2015
    199
    0
    0
    Very good point... It even resembles a castle or mansion level a little lol
     
  14. AquaBullo

    AquaBullo Well-Known Member

    Oct 25, 2014
    101
    0
    0
    on the hype-train
    And the music is a little like Luigis Mansion ^^
     
  15. R3 Studios

    R3 Studios Well-Known Member

    Apr 4, 2015
    482
    0
    0
    Pretty sure it's posted everywhere (FB, here, gdforums, etc)!
     
  16. dorijanko

    dorijanko Active Member

    Jun 15, 2015
    36
    0
    0
    The Virgo Supercluster
    Maybe I'm too late, but...
    1. Why is Fake a Doom 6*?
    2. Why is Hazy Blood 7*?
    3. Why is Sine Wavs(by Dorami) 8*?
    4. Why are the ends of Clubstep and Electrodynamix so hard?
    5. Why isn't Electrodynamix something like a 13* demon? It's... Simply... So... Hard...(though easier than Clubstep)
     
  17. RobTopGames

    RobTopGames Well-Known Member

    May 12, 2012
    1,185
    18
    0
    It's just something I made a while back for fun :)
     
  18. Davita

    Davita Active Member

    Jun 24, 2015
    32
    0
    0
    I'm not tellin' you bruh
    Because it's my type of game. My fav name for RobTop is Robby :D :D
     
  19. Davita

    Davita Active Member

    Jun 24, 2015
    32
    0
    0
    I'm not tellin' you bruh
    Robby, in 2.0, will we be able to create our custom icons? :)
     
  20. CTPL

    CTPL Well-Known Member

    May 6, 2015
    604
    0
    0
    N/A
    હું
    Wow you're sooo active :eek:! I guess summoning works really well. And will we be able to scale triggers? That would be useful :rolleyes:
     

Share This Page