I didn't find this worth the cash, I would sooner go a different route with a batch of other games than putting down this much for one.
I agree but it could be mentioned to the end of the world and they will probably still keep making these types of games. What is sad is that if it was anti Buddha or anti harrycrishna or anti any other religious god it would probably be pulled off the app store for religious hatred, and that's where the true injustice lies.
It's diffcult to imagine how to make a anti buddism game. This religion is never related to war and political power in the history. Monks trapped themselves in the tiny temple, they even don't spread their religon and they beg for alms to keep themselves alive. Maybe the Tibetan Buddism could be a evil theme in the game due to their abbot got the power to ruling the country.
Can anyone talk about actual funfactor as opposed to plain replay value? The original game was long, but this was because you essentially had to play the same game 4 times (minor differences weren't enough). Is this game as repetitive as the others?