ZED NULL ***IGF China Awards Honourable Mention 2014*** ZED is compatible with iPhone 5 and above. "We gave everything to feel… $0.99 Buy Now Watch Media Details***IGF China Awards Honourable Mention 2014*** ZED is compatible with iPhone 5 and above. "We gave everything to feel something....and the reward was darkness." In a post-apocalyptic world where the dead have risen and feed off the living, where zombies have begun an assault on civilization....play as a member of the few remnants of a dismantled military and run or fight to survive. Features - Stunning dark visuals and sound - Intense gameplay - Huge array of weapons to unlock - Use perks to help you survive longer - Dynamic environments - Complete missions to level up - Challenge your Game Center and Facebook friends - Global Leaderboards - iCloud Support Information Seller:NULL Genre:Action, Arcade Release:Dec 08, 2015 Updated:Dec 21, 2015 Version:1.0.5 Size:196.4 MB TouchArcade Rating:Unrated User Rating: (5) Your Rating:unrated Compatibility:HD Universal Sanuku Well-Known Member Jun 14, 2009 11,954 4 38 Austria http://www.touchgameplay.com #2 Sanuku, Dec 11, 2015 Last edited: Dec 11, 2015 Subscribe to the TouchArcade YouTube channel The Tool Shed (Crash Log can be found here: http://pastebin.com/wT8BAZRx ) seem to work now and then and if it`s not working it will crash straight to the Menu Screen of my iPhone 6s+ Besides that it`s solid but I had at the beginning some issues with some of the obstacles when they had the same color as the background or the first Layer in the Game that is too moving in front of you from time to time (Sorry I don`t know how to describe it better. Sometimes it got even that far that I wouldn`t understand why I was stucked and couldn`t move till i pressed the Jump-Button and then saw that there was something on the floor that was holding me back from moving. Jayg2015 Well-Known Member Jan 5, 2015 3,734 41 48 Male Player 1 Liberty city #3 Jayg2015, Dec 11, 2015 Now this game looks great. Download NOEN Well-Known Member Jul 31, 2012 3,245 0 0 U.S. #4 NOEN, Dec 11, 2015 Been playing this off and on through the day. It's definitely worth checking out. It's not too bad. paul_a Member May 30, 2013 15 0 0 #5 paul_a, Dec 11, 2015 Hey Sanuku, thanks for pointing out the crash working on fixing this asap. If you have any other feedback or ideas would love to hear them as I am working on new game modes now. Thanks Again Jayg2015 Well-Known Member Jan 5, 2015 3,734 41 48 Male Player 1 Liberty city #6 Jayg2015, Dec 12, 2015 Ok just like I thought... This game is great. Doesn't seem like an auto runner . It has more to it than a simple runner. Collecting and upgrading have me coming back. Very well put together. I see it has a mode that is coming soon . Pumped. I will be playing until I unlock everything. Jayg2015 Well-Known Member Jan 5, 2015 3,734 41 48 Male Player 1 Liberty city #7 Jayg2015, Dec 12, 2015 Kill 200 with a chopper is broken for me. Doesn't move although the I've killed thousands squashy Well-Known Member Jan 21, 2013 1,997 1 38 *burp* The Garden of Sinners #8 squashy, Dec 12, 2015 Dude, I remember when I was invited to test this game! My iPad2 was not compatible so I couldn't try it out and haven't heard anything else about it until now. Still very interested in playing ^^ JoshCM Well-Known Member Aug 11, 2009 4,250 23 38 Game Designer Upstate NY http://www.crescentmoongames.com #9 JoshCM, Dec 12, 2015 Omg I almost published this game like 2 years ago - was wondering what happened to it. Really cool looking game. NOEN Well-Known Member Jul 31, 2012 3,245 0 0 U.S. #10 NOEN, Dec 12, 2015 Haha. Really? You should have. It's not half bad. LordShad0wz Well-Known Member Nov 19, 2014 4,286 1 38 #11 LordShad0wz, Dec 12, 2015 Ummm The first time playing, 10 seconds in, I'm stuck on a tank. See pic. Can't do anything lol! Billy Attached Files: image.jpg File size: 60 KB Views: 8 LordShad0wz Well-Known Member Nov 19, 2014 4,286 1 38 #12 LordShad0wz, Dec 12, 2015 Too bad we don't get some sort of persistent melee weapon. I'd enjoy this a lot more if i could bash them or save up for a sword and then really enjoy the crate drops that would have the guns. A persistent melee weapon would really make this game shine. The Into to the dead influence is way too strong. Billy NOEN Well-Known Member Jul 31, 2012 3,245 0 0 U.S. #13 NOEN, Dec 12, 2015 Totally agree on a melee weapon. Delusionaltool Well-Known Member Sep 24, 2009 1,675 42 48 ohio #14 Delusionaltool, Dec 12, 2015 Just a heads up i bought the disabled ads and it does not disable the ads prob need that fixed. Lots of crashes in toolshed as mentioned before. Cool game though just fix the ads thing since i did pay and sure others will to but might be more angry than me. Lots of potential here cant wait to see more. As a suggestion its hard to tell stuff from back ground and stuff in your path should add more color to stuff on your path so we can tell the difference easier or something like that you get the idea. LordShad0wz Well-Known Member Nov 19, 2014 4,286 1 38 #15 LordShad0wz, Dec 12, 2015 This! Agreed! I have a hard time knowing what I need to jump over. If along with better visibility the dev added a persistent melee weapon I would absolutely pay to disable ads, double coin, and probably buy a coin pack since the dev is only charging $1 for both IAP's. Unless he wants to charge for that melee weapon. <wink> lol Billy paul_a Member May 30, 2013 15 0 0 #16 paul_a, Dec 12, 2015 Dahhhhh don't I feel stupid. Tank Issue fixed and will be available in V1.0.3. Thanks for the feedback. paul_a Member May 30, 2013 15 0 0 #17 paul_a, Dec 12, 2015 Issues Addressed in v1.0.3 and submitted to Apple 1. Disable ads - once v1.0.3 is approved by apple. You can simply restore purchases after installing the update if you have already paid to disable ads. 2. Toolshed crash fixed. 3.Tank Collider issue fixed. 3. 'Locked & Loaded' and 'Hack & Slash' modes coming soon! Echoen Well-Known Member May 16, 2012 2,114 3 38 USA #18 Echoen, Dec 12, 2015 Wow I remember this game from the upcoming games sub. It finally released after.. 2 years maybe? Time to finally try it! chief78 Well-Known Member Jul 24, 2012 2,317 7 38 #19 chief78, Dec 12, 2015 I'm having the same issue of not knowing what's in the foreground and what's in the background. Maybe a red outline for objects in the foreground would help. Having fun with this though. H4nd0fg0d Well-Known Member Mar 30, 2010 1,907 0 36 #20 H4nd0fg0d, Dec 12, 2015 Yes, melee weapon please. Would be an instant plus. Melee melee melee!!! (You must log in or sign up to post here.) Show Ignored Content Page 1 of 2 1 2 Next > Share This Page Tweet Your name or email address: Do you already have an account? No, create an account now. Yes, my password is: Forgot your password? Stay logged in
Subscribe to the TouchArcade YouTube channel The Tool Shed (Crash Log can be found here: http://pastebin.com/wT8BAZRx ) seem to work now and then and if it`s not working it will crash straight to the Menu Screen of my iPhone 6s+ Besides that it`s solid but I had at the beginning some issues with some of the obstacles when they had the same color as the background or the first Layer in the Game that is too moving in front of you from time to time (Sorry I don`t know how to describe it better. Sometimes it got even that far that I wouldn`t understand why I was stucked and couldn`t move till i pressed the Jump-Button and then saw that there was something on the floor that was holding me back from moving.
Hey Sanuku, thanks for pointing out the crash working on fixing this asap. If you have any other feedback or ideas would love to hear them as I am working on new game modes now. Thanks Again
Ok just like I thought... This game is great. Doesn't seem like an auto runner . It has more to it than a simple runner. Collecting and upgrading have me coming back. Very well put together. I see it has a mode that is coming soon . Pumped. I will be playing until I unlock everything.
Dude, I remember when I was invited to test this game! My iPad2 was not compatible so I couldn't try it out and haven't heard anything else about it until now. Still very interested in playing ^^
Omg I almost published this game like 2 years ago - was wondering what happened to it. Really cool looking game.
Ummm The first time playing, 10 seconds in, I'm stuck on a tank. See pic. Can't do anything lol! Billy
Too bad we don't get some sort of persistent melee weapon. I'd enjoy this a lot more if i could bash them or save up for a sword and then really enjoy the crate drops that would have the guns. A persistent melee weapon would really make this game shine. The Into to the dead influence is way too strong. Billy
Just a heads up i bought the disabled ads and it does not disable the ads prob need that fixed. Lots of crashes in toolshed as mentioned before. Cool game though just fix the ads thing since i did pay and sure others will to but might be more angry than me. Lots of potential here cant wait to see more. As a suggestion its hard to tell stuff from back ground and stuff in your path should add more color to stuff on your path so we can tell the difference easier or something like that you get the idea.
This! Agreed! I have a hard time knowing what I need to jump over. If along with better visibility the dev added a persistent melee weapon I would absolutely pay to disable ads, double coin, and probably buy a coin pack since the dev is only charging $1 for both IAP's. Unless he wants to charge for that melee weapon. <wink> lol Billy
Dahhhhh don't I feel stupid. Tank Issue fixed and will be available in V1.0.3. Thanks for the feedback.
Issues Addressed in v1.0.3 and submitted to Apple 1. Disable ads - once v1.0.3 is approved by apple. You can simply restore purchases after installing the update if you have already paid to disable ads. 2. Toolshed crash fixed. 3.Tank Collider issue fixed. 3. 'Locked & Loaded' and 'Hack & Slash' modes coming soon!
Wow I remember this game from the upcoming games sub. It finally released after.. 2 years maybe? Time to finally try it!
I'm having the same issue of not knowing what's in the foreground and what's in the background. Maybe a red outline for objects in the foreground would help. Having fun with this though.