BTW, a level I created. I have tried puzzler-platformer spin on Bike Baron. Try to find all the coins. I'd made them a lot secret in an earlier version, but have reduced the secrecy and general difficulty of the level. So puzzler, con-checkpoints, secret coins and the level can not be made any easier by playing as Domvoi (having additional checkpoints doesn't help) Level Code: BOUF Level Name: A-Maze-ing
Update 4 was submitted bringing new levels and some optimisation to make the game more stable for people that had problems. In the next update #5 we will focus on more substantial things like level discovery etc.
Ughh... I have always been one star short of 100% since the game came out. You keep releasing updates before I manage to do that. I'd tell you to slow down... but don't
And you've been releasing level after levels... including new stuff like pumpkins and ice tracks, which counts as substantial in my books That said, level discovery... that sounds mysteriously interesting. You mean levels where you have to discover paths? Can't be that? Can it? I have actually tried something like that in my level that i submitted for the contest
By level discovery I meant that we will build interface into the game for you to explore other user levels so you won't need to use the codes anymore and could see and play all 50000+ levels (yes, we have over 50 thousand user generated levels), That will keep you busy for a while and will add ultimate and unlimited replay value to the game I guess we should raise the price to 59.99 after that update considering how much gameplay there will be
Hi all, First time posting in the Bike Baron thread. I've created my first level and would love some feedback. I tried to make it very fluid and fun where you can only get a the coins if you maintain decent speed. I tried to make it look kind of like a skatepark too Code:BRXH Name: Skateparrrl Difficulty: Medium Fun: you rate Goals: 1. Beat level without crashing 2. Collect all coins 3. Beat level in under 29:00 Thank you and feedback please!
Post it here instead http://forums.toucharcade.com/showthread.php?t=110696 This is for discussing the game, the other is for sharing your levels.
How about a better model, 1cent per user level downloaded, if it is technically feasible. I am sure economically it will fetch you more money. That will open a whole new IAP mess in the app store though On a serious note, you guys considered a console/PC version of bike baron? You can charge a much greater amount for that version. And I am sure there's a market for the genre as well. Not sure if user created content is possible on consoles, but can be managed on PCs for sure.
Sorry about that, mea culpa. I've reposted in the correct section. Also, keep the updates coming! I love the new maps! Can we potentially get more obstacles to work with in the level editor? Ice, etc.
Glad to hear you're enjoying the game You have ice material in the editor, and you can turn any basic element into ice The same with dynamic material making any element dynamic. Just change the material using the texture button when element selected.
How about the moose and the sheep. Can we get those in the future? Also a better way to arrange user levels, perhaps alphabetically after sorting them according to difficulty? And some more IAP costumes perhaps?
Oh great! Thanks for the answer, I was really wondering about that. Anything new to use in my creations is always awesome! Moar plox!
I just couldn't resist playing the JB4 level again (and again), now my record is 1:22 That 1:06 mentioned earlier seems, like someone mentioned, "utter madness"
Seems like a new update was just released. However, it's not working for me. The app updates until about 60%, then switches to 'waiting' and after a little while begins updating from scratch all over again. If I let it do its thing it'll go thru a couple of cycles of this before prompting an error message ('the app could not be updated at this time' or something similar). Tried restarting the device etc. Any idea what's wrong?