SO we finally got a name for the app...."Bad Bugs" Simple and to the point. We are going to be doing Beta testing soon and there are two places I recommend watching out for, if your interested in being one of the testers... Website: Bad Bugs Facebook: Bad Bugs This is a tap attack/defense game where your basically going to be "kickin' bugs and taking names" and when I say "kickin"....I mean FRYIN!
The 10 Levels...Bad Bugs! So I'm working through the BETA of Bad Bugs and I can't decide... Do we include levels 11-20 in the games initial release or should we save them for a future update to keep you guys interested? What would you guys like? Btw, in case you haven't heard about Bad Bugs yet... its like a mix of Plants vs Zombies and a line defense tap game
Thank you I'm going to be continually adding more...there is a blog on it, if you didn't see that! The Blog
10 levels sound a bit low on content side so some people will think that it wont be worth the price as there are only a few levels on the other side if people see "new levels on next update" they may forget that there are currently only a few and thrust into the developer that new content will be added i prefer the future update
Thanks for the input, yeah I've thought about these things as well. Hopefully the 10 levels will be enough for now. I think I'm going to up the difficulty on the later levels and make them slightly longer (5 minutes each) Also I've added in a bonus level and illustrations for getting achievements so I think this will keep people happy/busy until the update
if the levels aren't even 5 minutes each, then definitely add the 11-20 in or else you will be at under an hour of gameplay. Unless the game is a complete stunner (ie. deadspace; content isn't the longest but, wow) then throw in ten more levels and then add more in the future. That way, you can generate initial sales for the content and because of the promise of future content.
It's a tough choice. I'll speak with my team later today and see what we can do. Making gamers happy > Staying tightly in the Budget Btw, if your interested in watching the progress of the game closer, here's the Facebook page... Bad Bugs
It's Your Name! Apparently... Apple seems to not be negotiating with us... it looks like we have to choose another name to use in iTunes!! We want you to vote/add your own names on our Facebook page! Follow the link below... Bad Bugs
You should add 20 or even more and in future update add more level, 10 is not enough unless it's a game like tiny wings or mighty fin which keeps you still coming back
You asked for it, so you received it. (Bad Bugs) I recently posted a thread asking if you guys would rather have the 10 extra levels( for Bad Bugs ) released initially or in a future update. After speaking with the team, here's what we decided... We will include all 20 levels in the first release and most likely throw in 20 more in an update. You asked for it, so you received it. Keep up with the game on your Facebook!
"Bad Bugs on Fire" beta is now accepting Applications If your interested, please send us an email here... BadBugsGame.com/contact We look forward to hearing from you! When you email, we'll send back the application for you to fill out. **Serious Testers Only Please*** We're ready to fry some bugs, are you?
Oh you didnt need the email you just had to fill out the contact form but the email is "[email protected]" Sorry guys!