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#261
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Yup!
Thanks for sharing your thoughts! |
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#262
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Damn, can't find the second one
![]() Thanks you for making the game! BTW...after completing the game are you free to wander and try to 3 star each stage/ammass money/buy everything? |
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#263
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I left the first world to explore the second one, now I can't get back!?
I hadn't gotten all the upgrades I need from the shop. I assumed you could freely explore. Is there no way to get back?? If that is true then please redesign it. I should be able to play any part that I've already beaten, and go back to any shop to purchase things after I've saved up enough. Please help! |
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#264
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Quote:
Unfortunately there is an annoying bug right at the ending of the game where the game freezes, so you won't be able to keep playing until you clear that stage. We submitted the update to Apple last week, so we hope it won't take much to get approved. Fingers crossed! |
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#265
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Beautiful game, but I'm not really feeling it overall.
Map movement is really annoying: why can you only move one spot at at time? I'm also not a big fan of needing a key, but not having a clue where to locate it (the game doesn't give an exploration vibe where you might expect that). My biggest gripe, though, is the shop system. I really can't imagine why it was structured this way. If I don't buy something when I first find it, I have to remember where it was? And if I buy all the spell components I see, I figure I won't have enough at the end of the continent. Later on, if I want to find a component I passed up, I have to move around the map one space at a time checking all the shops to find it? Doesn't sound like much fun. |
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#266
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Of course, but I will never, ever understand the appeal of iAPs. It makes no sense. People will dump $20 into a game that is F2P, but will shun games that lack iAPs and weigh in at $6.99. It's a psychological mystery.
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#267
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Quote:
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#268
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Quote:
Quote:
Personally, I like it. I'm an old-school RPG'er and I like that you can't immediately insta travel anywhere and that that ability is linked to an actual game element you work for. The map itself is gorgeous and a work of art , with sumptuous details. Having to "walk" from city to city at first allows you to enjoy the scenery. Again if you don't like it, just play the game and save up enough for the dragon. If you are impatient or just not that good , then you can choose to spend a little more via IAP on a .99 cent game that is easily worth 5x that price. |
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#269
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Earlier I questioned why folks were finding this grindy. Well not much longer after I posted, mid way into the second major area of the game, it got challenging and is requiring grinding for me. I still think it is an excellent game, but the balance is trying to encourage either the grinding or extra IAP purchases like other folks have said here. It is not enough of my type of game play for me to spend to additional money on, so I doubt I will play it much longer. I am sure there is much more to see and it is a bit of a shame. In any case, the game is beautiful and I got my bucks worth.
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#270
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IAP?? I bought this thinking it was the full game. ARG. Why must the app store be filled with annoying half games?
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