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App description: Wayward Souls is an action-adventure game built for quick playthroughs and massive amounts of replay value. It was inspired by Spelunky, Secret of Mana, and our previous game, Mage Gauntlet.

Procedurally generated random levels mean that every time you play the game, it's a different experience. Control one of six characters, all with their own unique playstyles, abilities, and equipment. Explore and fight for survival, in combat where your tactics, positioning, and timing matter.

More Features:
- Fancy control scheme with no virtual buttons or sticks to fumble over.
- Unlock new areas, for increasingly punishing difficulty.
- 13 area types, all with different monsters, potential traps, and rare encounters.
- Each character can find equipment combinations that change their gameplay.
- Victory is based on your increasing skill as a player, not solely on grinding.
- Hats.
- No IAP ever, even for the hats. All content updates will be free for our fans.
- Unprecedented scope and variety for an action-adventure game on iOS, maybe anywhere.

Third update is being planned! More dungeon modes, more achievements, and some requested features!

@rocketcatgames or www.facebook.com/rocketcatgames
04-23-2014, 05:04 AM
#2
Joined: Jun 2009
Posts: 11,623

04-23-2014, 05:08 AM
#3
Joined: Jan 2011
Location: England
Posts: 10,648
Well this is one instant purchase for me tonight!
04-23-2014, 05:19 AM
#4
Joined: Jan 2011
Posts: 3,576
Finally! I've been looking forward to this for what has seemed like eons now.

"Don't Do This Or You'll Get Banned"
Unnecessary Sass Towards The Admins
04-23-2014, 05:25 AM
#5
Joined: Jul 2013
Posts: 1,612
Quote:
- no iap ever, even for the hats. All content updates will be free for our fans.
sold.
04-23-2014, 05:30 AM
#6
Joined: Jun 2009
Posts: 11,623
Game Impressions

04-23-2014, 05:36 AM
#7
Joined: Jul 2011
Location: Boston,MA
Posts: 1,089
Super excited about this

Anticipating:"Death Road to Canada", "Implosion", "Don Paccin","Space Noir", "Zed", "Rex Rocket", "Supermassive", "Sproggiwood", "Arecibo Man", "Gekido", "Trail by Viking, "Crashlands", "Eisenhorn", "The Soul".
04-23-2014, 05:37 AM
#8
My impressions from the Upcoming thread
Quote:
Originally Posted by Bronxsta View Post
So the short version: With Wayward Souls, IOS finally has its Dark Souls

The long version? Well Wayward Souls may not be comparable to DS in some ways, but they do share other elements. From the start, Wayward Souls is a challenge. You will die many times, as you face foes of all shapes and sizes and abilities. This isn't a hack and slash; timing and smart positioning is key to survival. Limited magic and gear makes each use a tactical decision, weighing the best angle, the best target, using now or saving for a potentially worse fight around the corner. And like Dark Souls, clearing an area with a sliver of health left through your own skills and smart use of magic and abilities feels so rewarding.

Each class feels decidedly different and unique, each requiring a different finesse to master. Your decisions and honing of your playstyle doesn't end with choosing a class. From choosing between what gear to forge, what skills to upgrade, what magic you collect, your skills and abilities could vary significantly between playthroughs. Along with the randomized levels, this makes every new attempt feel like a fresh new challenge.

But any impressions of Wayward Souls would be incomplete with mentioning the visuals. There's a level of polish and charm here that makes exploration a joy. Flashes of lightning in the castle window. Hanging lanterns swinging when you bump into them. Stylish magic effects. The myriad enemy designs. The controls are equally polished, responsive, and free of excessive buttons; not once have I died due to some control issues.

Hype is a curious thing. On one hand, we have 111 pages of following development and anxiously counting down the months, weeks, days till release. On the other, hype can result in disappointment, when something so anticipated can't possibly live up to the expectations.

Polished, finely tuned, charming, challenging, Wayward Souls justifies the hype
04-23-2014, 05:39 AM
#9
Joined: Jan 2010
Location: Europe
Posts: 518
Yes! So good news. Definitely an instant. Can't wait to get home / get to sleep and download it first thing on the morning 😄
04-23-2014, 05:48 AM
#10
Quote:
Originally Posted by Bronxsta View Post
My impressions from the Upcoming thread
Awesome, can't wait for the US release!