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iPhone: "Jenny, Smash!"

09-03-2017, 12:09 PM
#1
Joined: Sep 2017
Location: Seoul, Korea
Posts: 6
"Jenny, Smash!"

JENNY SMASH
ROUNDBEARGAMES | Twitter | Facebook | Instagram


Left is red right is blue

Youtube link | Pop Up



Features

- Smash buttons and trigger epic combos.
- Beyond simple mechanics multiple twists will bring additional challenges.

- Conquer planets each with distinctive themes.
- Get achievements to unlock new characters.
- Test your speed and earn your rank.


Developer Updates

#1 early prototype
#2 general look
#3 music&sound effects, new planets


*I'm expecting to finish the project by early 2018.









JENNY SMASH
ROUNDBEARGAMES | Twitter | Facebook | Instagram

Last edited by HitmanChoi; 12-13-2017 at 12:45 AM. Reason: recent update
09-03-2017, 12:16 PM
#2
Joined: May 2009
Posts: 844
That's just crazy enough to work.

09-06-2017, 10:08 AM
#3
Oh man, this looks really cool. Could have a lot of fun with combos and physics.

Chris Lefebvre | Ads @ TapDaq. Publishing @ DoubleJump. Weirdo @ Petty Vindictive. Judge @ Indie Prize & Big Indie Pitch
09-06-2017, 03:44 PM
#4
Joined: Feb 2014
Location: Florida
Posts: 60
Looks really entertaining!

Let me know if you need music/SFX!

http://franciscosound.com
09-06-2017, 10:15 PM
#5
Joined: Sep 2017
Location: Seoul, Korea
Posts: 6
Quote:
Originally Posted by Psychonox View Post
Let me know if you need music/SFX!

http://franciscosound.com
it's a bit too early for sound yet, but i like your portfolio. sure will contact you later on.

Last edited by HitmanChoi; 09-06-2017 at 10:16 PM. Reason: quote
09-06-2017, 10:18 PM
#6
Joined: Sep 2017
Location: Seoul, Korea
Posts: 6
Quote:
Originally Posted by TigerrrUppercut View Post
Oh man, this looks really cool. Could have a lot of fun with combos and physics.
More combos are definitely coming. Also boss fights, weapons, more characters maybe
09-30-2017, 10:51 PM
#7
Joined: Sep 2017
Location: Seoul, Korea
Posts: 6
#1 early prototype

JENNY SMASH
ROUNDBEARGAMES | Twitter | Facebook | Instagram


Developer Updates
#1 early prototype
#2 general look
#3 music&sound effects, new planets


The basic mechanism

Control only includes two buttons: red and blue.
You punch your way through enemies by matching the right colors and that's it.


Early prototype



Last edited by HitmanChoi; 12-08-2017 at 02:33 AM.
11-24-2017, 03:53 AM
#8
Joined: Sep 2017
Location: Seoul, Korea
Posts: 6
#2 general look

JENNY SMASH
ROUNDBEARGAMES | Twitter | Facebook | Instagram


Developer Updates
#1 early prototype
#2 general look
#3 music&sound effects, new planets


Working solo, on what I call an infinite puncher.


Control only includes two buttons: red and blue.
You punch your way through enemies by matching the right colors.
On certain number of correct hits special moves are triggered. Eventually you get to a supercombo.

More characters and enemy types are coming (more hp, shield, boss fights, ninjas, bombs, weapons etc).
Some of them I've already finished coding, others will be done eventually.

My deadline for this game is the end of December this year.

The basic concept: hit enough enemies a special move is triggered↓





Attack combos↓







Last edited by HitmanChoi; 12-08-2017 at 02:33 AM.
11-24-2017, 04:03 AM
#9
Haha hi Hitman, I remember pmming you on facebook regarding to your project ;-) Glad to see you here, the game will be a decent mobile title.
11-24-2017, 10:39 AM
#10
Joined: Mar 2016
Location: Sweden
Posts: 15
Nice! The spinning planet thing is looking particularly cool!