In 2013 I will...

Discussion in 'Public Game Developers Forum' started by Ovogame, Jan 2, 2013.

  1. cmit

    cmit New Member

    Oct 26, 2012
    2
    0
    0
    Dublin, Ireland
    Thanks! You too... not at testing stage yet but making progress.

    I guess its best to get negative feedback early. Keep at it! Best of luck with your game.
     
  2. Thank you very much,
    Hey, on a side note can someone please tell me how to make a forum page, I want to start promoting my game and get more feed back...
     
  3. Vladimir Vasilyev

    Jan 9, 2013
    15
    0
    0
    R&D Software Engineer
    Moscow Russia
  4. antireality

    antireality Member

    Mar 11, 2011
    19
    0
    0
    graphics driver monkey
    Kingston Upon Thames, UK
    Release my first iOS/Android (or at least Kindle Fire) game. And it will be decent - no knocking something out for the sake of saying I did it...
     
  5. Rubicon

    Rubicon Well-Known Member

    Feb 22, 2011
    1,535
    1
    0
    Lead Programmer, Chief Bottlewasher
    Isle of Wight, UK
    Release our big AAA fantasy fighting game this year (Detail in my sig)
    Release our ten pin bowling game next month
    Make trillions of dollars
    Buy out Apple

    Being practical, I'll take any two of those! :)
     
  6. tofusoup

    tofusoup Well-Known Member

    Aug 23, 2010
    143
    0
    0
    Game Designer
    San Francisco
    Finish this first > Steam Greenlight Concept
    Continue to operate rest of 2013 being self funded
    Finish 2nd and 3rd game
    Break even or better yet...profit!
     
  7. Sounds like a damn good plan...
     
  8. sh13ld

    sh13ld Well-Known Member

    Nov 22, 2011
    199
    0
    16
    Male
    Co-founder & CEO
    Finland
    - Release Mystic Marbles either with a publisher or by myself
    - Establish my own game company
    - Do my absolute best in loving my wife and being a good father for my two daughters
     
  9. Dragonhead

    Dragonhead Active Member

    Jan 12, 2013
    30
    0
    0
    Lead Programmer
    Norway
    In 2013, we will:

    - Release Zombies & Trains! for iOS, Android, Mac and PC (launches in 1 month!).
    - Release Heroes Guild, an RPG management game.
    - Hopefully release 1-2 more smaller games.
    - Do some more 48 hour game prototypes.
    - Get better at marketing-fu (tweeting/facebook/blogging and all that).

    Better get cracking! :)
     
  10. rikschennink

    rikschennink Well-Known Member

    Oct 12, 2011
    127
    0
    16
    Webdeveloper
    Netherlands
    In 2013, we will:
    - Instead of a game publish a social service;
     

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