Thanks! You too... not at testing stage yet but making progress. I guess its best to get negative feedback early. Keep at it! Best of luck with your game.
Thank you very much, Hey, on a side note can someone please tell me how to make a forum page, I want to start promoting my game and get more feed back...
i will ... release my first iOS app "Block Out Millennium" U can read daily devstory on twitter.com/VG_Vasilyev and get windows version for free from: gamedev.narod.ru/BlockOutArhiv.zip May the fun be with you!
Release my first iOS/Android (or at least Kindle Fire) game. And it will be decent - no knocking something out for the sake of saying I did it...
Release our big AAA fantasy fighting game this year (Detail in my sig) Release our ten pin bowling game next month Make trillions of dollars Buy out Apple Being practical, I'll take any two of those!
Finish this first > Steam Greenlight Concept Continue to operate rest of 2013 being self funded Finish 2nd and 3rd game Break even or better yet...profit!
- Release Mystic Marbles either with a publisher or by myself - Establish my own game company - Do my absolute best in loving my wife and being a good father for my two daughters
In 2013, we will: - Release Zombies & Trains! for iOS, Android, Mac and PC (launches in 1 month!). - Release Heroes Guild, an RPG management game. - Hopefully release 1-2 more smaller games. - Do some more 48 hour game prototypes. - Get better at marketing-fu (tweeting/facebook/blogging and all that). Better get cracking!