This is the first release version. Are you experiencing problems? In our tests game is running fine on iPhone 4s, iPhone5, iPad2 and iPad3. What device are you using? L.
Well, on an iPad2 the framerate is somewhere around 30 FPS. We experienced a few glitches, but nothing breaking. If you have any issues or comments please share with me. I will be glad to collect opinions to build a better new release.
Well, I simply think a game like this must run at 60 FPS to be fully enjoyable. I know others are more tolerant with this aspect, but for me it is the primary consideration that will make or break a game. Additionally, even the current inferior frame rate suffers (as you know) each time a message pops up. If that can't be helped, the messages should be disabled: again, frame rate is the primary consideration above all other technical aspects of the game.
Ok. I Understand your point. We will collect your feedback and plan some improvements for the next release. Really thanks for sharing your opinion.
I'm enjoying the hell outta this one. =oD There's a pc+Mac version if you want to watch some YT vids. The controls are perfect (the joystick is great, and I couldn't imagine playing with relative touch, especially in survival and the last half of the campaign, with enemies coming at you from every-which way, the speed increase pickups, ect...) It's a fantastic game... 3 ships, 4 difficulties, 6 campaign stages and an endless survival level. Definitely easy to recommend.
Just bought and tried. Definitely good, and i recommend it without doubt. Only thing that misses in my opinion is iCade compatibility. With that feature included the game is perfect. Keep up the good work guys! Code message: grande lavoro ragazzi, continuate così! Un saluto dalla nostra Milano!
Finally Out! Well, finally the game is released! I can see you are already playing it. Of course, for any question, we are here to answer!
Well bought this last night. Nice little shoot em up, controls work really well, a lot of enemies to kill, you then get a large 'end of level baddie' to attack. Onto level 2, i'll play more later. Hopefully there'll be more variety later but so far a nice polished game. Nice pick up
Game Impressions I already have the PC version.. and this port looks really good ! Fluid 60 fps on my iPhone 5... that does it for me Definitely worth more than the $0.99 price tag. btw.. little service communication, the FB link doesn't seem to work. It's a problem I had, too. It may be something related to iOS 6 and/or having the FB app installed. I suggest removing www. from the URL. Here is a more complex example of what I do (I use the profile ID when possible). Code: //================================================================== void OpenURL( const char *pURLStr ) { NSString *pBSString = [NSString stringWithUTF8String:pURLStr]; [[UIApplication sharedApplication] openURL: [NSURL URLWithString:pBSString]]; } //================================================================== bool CanOpenURL( const char *pURLStr ) { NSString *pBSString = [NSString stringWithUTF8String:pURLStr]; return YES == [[UIApplication sharedApplication] canOpenURL: [NSURL URLWithString:pBSString]]; } //================================================================== // ... #if defined(TARGET_OS_IPHONE) const char *pFBCustomURL = "fb://profile/137849396274028"; if ( IPHUT::CanOpenURL( pFBCustomURL ) ) DUT::OpenURL( pFBCustomURL ); else DUT::OpenURL( "http://facebook.com/oyatsukai" ); #else DUT::OpenURL( "http://www.facebook.com/oyatsukai" ); #endif
Achivements aren't working for me. Despite this small bug, the game is really pretty and fun to play. At that price it's a no brainer.